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Advanced [show]


Trey Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with black highlights, and long green pants that bunch up around his shoes. He is physically well-built. His silver hair is greying along the sides and has receded to reveal a widow's peak. His amber unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a very good compulsive liar and kleptomaniac.

History: He got into the Laborer business at a young age. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He then took over the family business and is one of the better Laborer for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Disease. Bonds: Criminal record, Job, Adventurer. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trey Sherwood, Male Human Wizard 11
Medium (6'2") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 41 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Athletics +5, Medicine +4
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 2300 gp.


Social Check DCs


Alston Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. His auburn hair is knotted and matted. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and to settle down with his crush

Ideals: Gifted. Bonds: Attractive, Family, Rich, Has a crush. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alston Scheppen, Male Gnome Warrior 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Druidic, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Arumawann Dunben, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a well pressed and immaculate suit (or dress). He is an epitome of beauty. He sports a flattop hair cut. His blue eyes are passionate and lively.

Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Arumawann was born in the south. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arumawann grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arumawann. He has dedicated himself to building a better village for his children.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Persistence. Bonds: Attractive, Adventurer, Criminal record. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arumawann Dunben, Male Gnome Expert 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Draconic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Breastplate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Roge Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his chestnut hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Roge grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Joker. Bonds: Slave, Attractive, Immigrant, Adventurer. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Roge Deephollow, Male Halfling Commoner 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green costume with the symbols of magic on his torso. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a Sellsword, his father struggled to pay the bills. His childhood dream was to be a Sellsword, but he was a colossal failure. He has worked as a Assassin like his father before him.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and find a way to reverse the transformation of his brother

Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Gerard Cithreth, Male Half-Elf Sorcerer 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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