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Advanced [show]


Azzakh Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a white wide-brimmed hat and white clothes. His brass crest is braided into rings. His thin eyebrows rest above his beady red eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his sister recently and the two have been together since.

Motivation: To get a good night's sleep; and doesn't want to be a glassblower and was forced into it by his family

Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Family. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Azzakh Dhyrktelonis, Male Dragonborn Bard 17
Medium (6'1") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 83 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 20 (+5)10 (+0)
Skills Acrobatics +6, Athletics +7
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 9000 gp. Onyx (30 gp). Blue sapphire (1000 gp). Freshwater pearl (8 gp). Obsidian (8 gp). Star ruby (1000 gp). Rhodochrosite (8 gp). Golden yellow topaz (600 gp). Blue quartz (8 gp). White opal (1000 gp). Obsidian (8 gp). 1 Medium magic item.


Social Check DCs


Anverth Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. He has done his best to style his white hair to look like a famous performer. His skin is flawless and his blue eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Anverth studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Joker, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Anverth Wildwander, Male Gnome Sorcerer 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 15
Hit Points 61 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)12 (+1) 9 (-1)17 (+3)
Skills Insight +4, Nature +6
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 6000 gp. Alexandrite (1500 gp). Moss agate (7 gp). Rock crystal (70 gp). Banded agate (7 gp). Blue star sapphire (900 gp). Lapis lazuli (7 gp). Peridot (70 gp). Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Diggory Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has styled his brown hair well, parting it to the right. His eyes, though not visible through his cowl, are gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice, Gifted. Flaws: Secretive. Bonds: Job, Criminal record. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Diggory Amakiir, Male Half-Elf Barbarian 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 10 (+0)13 (+1)
Skills Investigation +6, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp.


Social Check DCs


Lewis Langston, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His blonde hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Ideals: Passionate. Flaws: Selfish, Greedy. Bonds: Religious, Adventurer. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Lewis Langston, Male Human Barbarian 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Gale Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His black fur has been sun bleached extensively. He has blue eyes and a black hat with a yellow feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gale was born with his father's beautiful face. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gale was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Flaws: Shy. Bonds: Attractive, Slave, Enemies, Has a crush. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Gale Mirror, Male Tabaxi Monk 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp. Brown-green garnet (150 gp).


Social Check DCs

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