Morthos Bright, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has done his best to style his black hair to look like a famous performer. His gold eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a very good compulsive liar and kleptomaniac.
History: Gifted from a young age, Morthos studied abroad. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Joker, Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Bellfounder
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Draconic, Auran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 900 gp. Red garnet (110 gp). Pink diamond (2000 gp). Obsidian (12 gp).
John Woodhouse, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his chestnut hair in a flapper bob. His face is scarred and worn.
Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.
History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Flaws: Ugly, Shy, Fearful. Bonds: Rich, Nature. Occupation: Mortician
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 800 gp. Aquamarine (1000 gp). Deep green spinel (110 gp). Black pearl (1000 gp). White pearl (110 gp).
Roger Gresham, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears black leather gloves, a black jacket, and tight pants. He has a silver handlebar mustache and slicked back silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Stoic and calm, he prefers to meditate than take action. His job bores him to no end. He has decided to make it more interesting.
History: Gifted from a young age, Roger studied abroad. A gifted student he started as a Spy, but he got bored and became a Doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Expand his business; and he is a bit of a kleptomaniac
Ideals: Disciplined, Gifted. Bonds: Adventurer, Criminal record, Job. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 120 pp. Aquamarine (900 gp). Freshwater pearl (13 gp).
Megged Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is red, silky, and of moderate length. He has several tiny topaz earrings on each ear.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Architect
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp.
Chay Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is white and curly. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in the west to a Miner, Chay learned a great deal about his mother's area of expertise. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Miner
Voice: Voice breaks
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 90 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. White opal (1200 gp). Bloodstone (40 gp). Hematite (11 gp). Jade (70 gp). Black star sapphire (1200 gp). Emerald (1200 gp). Hematite (11 gp). Pink pearl (70 gp). Bloodstone (40 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
