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Advanced [show]


Bertram Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length silver hair. He has a dull look in his green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Persistence. Bonds: Attractive, Family, Poor, Immigrant. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Barclay, Male Human Warlock 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 110 gp.


Social Check DCs


Nicor Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple brown robe with grey stripes complete with hood, and carries daggers. He wears a wide-brimmed hat to cover his moderate length dark red hair. His eyes are gold and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Persistence, Logical. Flaws: Selfish, Insane. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Nicor Conviction, Male Tiefling Sorcerer 11
Medium (5'2") Tiefling, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 76 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)18 (+4) 13 (+1)16 (+3)
Skills Nature +8, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Dwarven, Ignan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666664000

Possessions: 40 pp.


Social Check DCs


Barendd Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His eyes are a pleasant hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: To prove his worth to the world.

Ideals: Fighting, Professionalism. Flaws: Impulsive, PTSD. Bonds: Religious. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Barendd Battlehammer, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3

Possessions: 290 gp.


Social Check DCs


Sindri Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears black painted combat armor at almost all times. His hair is golden and curly. He wears large thick round spectacles.

Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Sindri Nackle, Male Gnome Adept 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 15 (+2)16 (+3)
Skills History +2, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1400 sp.


Social Check DCs


Quarion Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Barber mother left him crippled. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and his religion dominates his actions

Flaws: Ugly, Disease. Bonds: Guardian, Adventurer, Religious. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Quarion Ostoroth, Male Elf Monk 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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