Tricking Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a yellow cloak and cross-gartered black stockings. His beige fur is kept up in a ponytail inside a small hat. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the north to a Engraver, Tricking learned a great deal about his father's area of expertise. A gifted student he started as a Laborer, but he got bored and became a Engraver. He has since lost track of the people in his past.
Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Insomniac, Hedonist. Bonds: Job, Family. Occupation: Engraver
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 40000 cp. Black star sapphire (500 gp). Black pearl (600 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.
Kody Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears many layers of old clothing at all times. His red hair is drawn into a tight pony tail with a cross scrunchie. His eyes are blue and catlike.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.
History: He got into the Bather business at a young age. His childhood dream was to be a Miller, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 4000 sp. 1 Minor magic item.
Pirithin Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is cut short. His violet eyes peer out from beneath his Stetson brown hat.
Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.
History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business; and to be a healer again
Ideals: Athletic, Pacifist. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Shepherd
Voice: Nasally tone
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a white and pastel robe with the hood down. His chestnut hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Animals are drawn to him, and he is able to talk to them.
History: The child of a Ploughman, who enjoyed hunting, Thamior was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: An old rival family wants him found.
Ideals: Gifted. Bonds: Attractive, Enemies, Nature, Family. Occupation: Fortune-teller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 15000 cp. Star ruby (600 gp). Deep blue spinel (200 gp).
Nalral Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears many layers of old clothing at all times. His black hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He is business-like. He takes instructions and follows them to the letter. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born in the west, but his parents moved at a very young age to the south. His first spouse was a Ruler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 800 sp. 3 Alchemist’s fire.
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