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NPC Generator

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Advanced [show]


Naeris Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized amber on his right hand. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Naeris studied abroad. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Naeris Shupe, Male Half-Elf Warlock 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Deep blue spinel (1600 gp).


Social Check DCs


Beast Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. He has no fur. His amber eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Beast was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Beast's father didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Depressed, Antagonistic. Bonds: Immigrant, Military. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Beast Buttons, Male Tabaxi Druid 5
Medium (5'3") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 18 (+4)14 (+2)
Skills Athletics +4, Religion +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He plays an instrument quite well.

History: When he was but 4 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Rurik Balderk, Male Dwarf Monk 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Zunn Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a tan armored body suit, with a simple blue line shooting up and back down. His skin is also unnaturally pale. He sports a flattop hair cut. He has a dull look in his gray eyes.

Personality: Aggressive, abrasive, and angry, Zunn embodies much of what other species detest in the Half-Orcs. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Zunn was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Zunn Darlington, Male Half-Orc Cleric 4
Medium (6'9") Half-Orc, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. A life-sized copper and silver statuette of a cockatrice. (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Leaf In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'9", this man is well dressed, but even with his fine clothing he looks run-down. His yellow fur has been sun bleached extensively. He has several tiny amber earrings on each ear.

Personality: Leaf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Shoemaker mother left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Racist, Mundane, Disease. Bonds: Rich. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Leaf In the Wind, Male Tabaxi Sorcerer 3
Medium (6'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs

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