Norman Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears rags and sports a simple walking cane. His white hair is thinning but still full. His amber unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 18th year, his parents were killed by a gnolls raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Norman never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To protect his home.
Flaws: Disease. Bonds: Poor, Guardian, Attractive, Enemies, In love. Occupation: Seamstress
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp.
Efferil Othronus, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'11" and wears brown trousers with green and white striped suspenders. He wears various colorful collared shirts. His left hand appears badly burned and disfigured. His hair is brown and very short. He is baby faced.
Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Efferil has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Rich. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 37 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Celestial, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1900 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (400 gp). A silver and pearl hairclip (50 gp).
Harvest Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His wide-brimmed hat is riddled with cuts and holes. His copper eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Ideals: Entrepeneur, Joker. Flaws: Ugly. Bonds: In love, Rich. Occupation: Actor
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Just what you see.
Nadarr Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His gold crest is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Nadarr studied abroad. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Ugly, Insomniac, Disease. Bonds: Immigrant. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Kaladan Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. He wears a top hat to cover his moderate length brass crest. His ears are large.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. Kaladan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 135 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +8 / 3d10+4, Ranged +3 / 3d10-1, Grapple +4
Possessions: 2000 gp.
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