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NPC Generator

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Advanced [show]


Nithther Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears professional attire. He has styled his silver crest well, parting it to the right. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.

History: Born to a Barkeep, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his sister to traveling adventurers.

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Nithther Clethtinthiallor, Male Dragonborn Adept 5
Medium (6'8") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)14 (+2) 11 (+0)19 (+4)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp.


Social Check DCs


Varis Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His brown hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted, Persistence. Bonds: Nature, Adventurer. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Varis Hanali, Male Elf Paladin 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 11000 cp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Kilvar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Merchant uniform. He carries with him a set of bastard swords on his belt, each one with a topaz on the hilt. He has styled his black hair well, parting it to the left. His blue eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. The war was a terrible time for him, and Kilvar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Kilvar was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Enemies, Military. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Kilvar Bigtoe, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)14 (+2) 16 (+3)8 (-1)
Skills Athletics +5, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 270 gp. White opal (500 gp). Peridot (60 gp). Alexandrite (200 gp).


Social Check DCs


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. His broad hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.

History: The child of eastern immigrants he idolized his father. Ernest was born on a far eastern island where he grew up under the tutelage of his father, an expert Sailor. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Justice. Flaws: Ugly, Sensitive. Bonds: Immigrant. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Graham, Male Human Rogue 11
Medium (6'0") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 71 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Merihim Agility, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His red hair is slicked back into a classic pompadour. His eyes are a pleasant red.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Merihim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east to a Bellfounder, Merihim learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Bellfounder has made it difficult for him to sleep.

Motivation: Further expansion of business; and marry his brother to traveling adventurers

Flaws: Depressed, Insomniac. Bonds: Military, Job, Family. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Merihim Agility, Male Tiefling Bard 5
Medium (6'1") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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