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Advanced [show]


Ghesh Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has green crest. His red eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Rich, Military, Family. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Ghesh Gygazzylyshrift, Male Dragonborn Warlock 14
Medium (6'3") Dragonborn, Neutral Good (CR 14)
Armor Class 13
Hit Points 69 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Arcana +8, Performance +7
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Elven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1643333311

Possessions: 1000 gp. Red garnet (50 gp). Sard (60 gp). Citrine (60 gp). Black star sapphire (500 gp). White opal (500 gp). Moonstone (60 gp). Zircon (60 gp). 1 Minor magic item.


Social Check DCs


Senteq Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a black cloak and cross-gartered yellow stockings, marred by chocolates. His white hair is braided into rings. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Senteq will drive conversation. He also hits on women, regardless of circumstances.

History: Senteq was born in the east. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Has a crush, Religious. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Senteq Dunben, Male Gnome Warrior 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 17000 sp. Moonstone (80 gp). Eye agate (12 gp). 1 Simple lock.


Social Check DCs


Hupe Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His blonde hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Joker, Artistic, Gifted, Entrepeneur. Bonds: Family. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Hupe Thorngage, Male Halfling Cleric 11
Small (3'3") Halfling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 74 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Athletics +4, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: 3000 gp. Eye agate (4 gp). Amber (70 gp). Canary diamond (2000 gp). Chrysoprase (70 gp). Sardonyx (70 gp). Alexandrite (1200 gp). Rhodochrosite (4 gp). Zircon (70 gp). White opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Agony, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Akmen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Akmen was left his father's suit of armor and trained in its use and care. After a long history of fighting, Akmen and his spouse have recently divorced.

Motivation: He feels kind of lost in life.

Flaws: Insomniac, Selfish, Depressed, Antagonistic. Bonds: Military. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Akmen Agony, Male Tiefling Aristocrat 8
Medium (5'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)19 (+4) 16 (+3)14 (+2)
Skills Insight +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Elven, Ignan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 90000 cp. Golden yellow topaz (400 gp). White pearl (50 gp). White pearl (50 gp).


Social Check DCs


Theriatis Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, white cloak. He keeps his brown hair in a flapper bob. His hazel eyes are slightly larger than normal.

Personality: Theriatis wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theriatis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant, Religious. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Theriatis Simmons, Male Half-Elf Rogue 3
Medium (4'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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