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NPC Generator

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Advanced [show]


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy silver hair. His eyes are brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The war was a terrible time for him, and Everard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Military, Nature. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Everard Mitchell, Male Human Warlock 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Aquamarine (800 gp). Iolite (40 gp).


Social Check DCs


Blorg Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'9" and wears baggy tan pantaloons and a white scarf. His left hand appears badly burned and disfigured. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is harsh and unforgiving.

History: Gifted from a young age, Blorg studied abroad. After coming to the age of reason, Blorg took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the south

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Antagonistic. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Blorg Ramsay, Male Half-Orc Rogue 4
Medium (6'9") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Tûmûg Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Shy. Bonds: Rich, Job, Adventurer, Religious. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Tûmûg Gyula, Male Half-Orc Druid 15
Medium (6'2") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 126 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 19 (+4)12 (+1) 11 (+0)12 (+1)
Skills Nature +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 5000 gp. Freshwater pearl (8 gp). Violet garnet (1600 gp). Black pearl (1600 gp). White pearl (120 gp). Lapis lazuli (8 gp). Banded agate (8 gp). Black pearl (1600 gp). Chrysoprase (70 gp). Peridot (70 gp). Carnelian (70 gp). Sard (70 gp). Obsidian (8 gp).


Social Check DCs


Uraim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. He has wavy chestnut hair. His hazel eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Uraim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Dwarf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Uraim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Uraim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Uraim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To protect his home; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Joker. Flaws: Disease. Bonds: Military, Adventurer, Guardian. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Uraim Hammerstone, Male Dwarf Monk 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 56 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Medicine +6, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 3000 gp. Coral (90 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maagog Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His red crest is long and unkept. He has a tattooed face.

Personality: Maagog hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: He was raised in a white middle class family as the only child. He has had some formal dancing training, and achieved minor success. He left for the north, certain he would find work there.

Motivation: He is content; and to end his boredom

Ideals: Artistic, Persistence. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Maagog Skaarzborroosh, Male Dragonborn Adept 14
Medium (6'6") Dragonborn, Neutral Evil (CR 14)
Armor Class 10
Hit Points 55 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Auran, Celestial, Giant
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333210

Possessions: 3000 gp. Fire opal (1200 gp). Lapis lazuli (9 gp). Black pearl (200 gp). Golden yellow topaz (200 gp). Rhodochrosite (9 gp). Aquamarine (200 gp). Rock crystal (50 gp). Aquamarine (200 gp). Coral (100 gp). Onyx (50 gp). Obsidian (9 gp). Obsidian (9 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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