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Advanced [show]


Beiro Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is an epitome of beauty. He has wavy red hair. His fierce blue eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Masseuse, who enjoyed hunting, Beiro was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Beiro took refuge in the ruined castle and found the beat up longsword and armor he uses now. He now spends his time doing works of charity.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Philantrophist. Bonds: Rich, Attractive, Nature. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Beiro Gentry, Male Half-Elf Aristocrat 15
Medium (4'11") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 80 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Medicine +7
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Infernal, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2

Possessions: 400 pp. Smoky quartz (30 gp). Golden pearl (150 gp). Red garnet (150 gp). Black pearl (1500 gp). Deep green spinel (150 gp). Malachite (12 gp). Red-brown spinel (150 gp). Rose (30 gp). Brown-green garnet (150 gp). Onyx (30 gp). Rock crystal (30 gp). Sard (30 gp). Alexandrite (1500 gp). Tiger eye turquoise (12 gp). Coral (150 gp). Zircon (30 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp). Amethyst (150 gp). Onyx (30 gp). 1 Medium magic item.


Social Check DCs


Varis Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He sports white clothing, slightly heavier than average wear. He has a white handlebar mustache and slicked back white hair. His eyes are green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He became a Masseuse soon after.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he is unsatisfied with his job

Ideals: Gifted, Logical, Artistic. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Mousy voice

Attributes [hide]

Varis Othronus, Male Half-Elf Barbarian 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Halfling, Terran
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Beloril Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a faded coat and loose pants complete with broad hat. His brown hair is still thick. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Beloril Durthane, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 200 sp. Solid gold idol (500 gp). A silver and pearl hairclip (100 gp). 1 Masterwork studded leather.


Social Check DCs


Theren Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized red coat. He wears his auburn hair up in a very large beehive style do. His eyes are green and catlike.

Personality: Theren is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He served in the navy to pay for his family's outstanding loans. When Theren reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Theren never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Entrepeneur. Flaws: Depressed. Bonds: In love, Military. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Theren Selevarun, Male Elf Sorcerer 6
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 7000 sp. Hematite (11 gp). Freshwater pearl (11 gp). Violet garnet (1400 gp).


Social Check DCs


Two Llamas Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of luck on his torso. His cinnamon fur is drawn into a tight pony tail with a clover scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by giants. Two Llamas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He has money and likes to spend it; and a deep hatred of giants

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Enemies, Rich. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Two Llamas Paws, Male Tabaxi Warrior 6
Medium (5'4") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 18 (+4)14 (+2)
Skills Performance +5, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50000 cp.


Social Check DCs

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