Watson Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear ponchos typically of a light violet in addition to tight pants. His hair is red and curly. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Gifted from a young age, Watson studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 80 pp. Red spinel (70 gp). Red spinel (70 gp). Violet garnet (1000 gp). Rhodochrosite (8 gp). Rock crystal (80 gp). Alexandrite (1000 gp). Azurite (8 gp).
Seebo Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is auburn and very short. His eyes are blue and catlike.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He has set out to sabotage the competition.
Motivation: Expand his business; and to unite with his sister
Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Job, Family. Occupation: Blacksmith
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Rurik Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries rapiers. His black hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: Rurik hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He feeds upon the attention of others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is greedy.
Ideals: Fighting, Artistic. Bonds: Rich, Attractive, Slave. Occupation: Slave Trader
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Gnoll, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
William Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a blue tunic with green highlights, and long tan pants that bunch up around his shoes. His chestnut hair is still thick. He wears crescent spectacles with a black brim.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: When he was but 6 years old his parents immigrated from the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Ploughman
Voice: German accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 13)
Armor Class 9
Hit Points 41 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1000 pp. Malachite (12 gp). Zircon (60 gp). Rose (60 gp). Golden yellow topaz (1400 gp). Bloodstone (60 gp). Rich purple corundum (500 gp). Jade (100 gp). Rose (60 gp). Rhodochrosite (12 gp). Banded agate (12 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Karash England, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of quarterstaffs on his belt, each one with a opal on the hilt. He has done his best to style his red hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Dyer. He has all his life been fascinated with music.
History: Karash was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He has worked as a Dyer like his mother before him.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Bonds: Poor, Job. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 pp. Rhodochrosite (6 gp). Black pearl (200 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
