Kassoon
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NPC Generator

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Advanced [show]


Rolf Redfield, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet wide-brimmed hat and violet clothes. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His auburn hair is greasy and uncared for. His eyes, though not visible through his cowl, are blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. After coming to the age of reason, Rolf took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of orcs

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Military, Religious, Enemies. Occupation: Soapmaker

Voice: French accent

Attributes [hide]

Rolf Redfield, Male Human Rogue 11
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 63 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Athletics +7, Insight +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +6

Possessions: 1800 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Brass mug with jade inlays (400 gp). A roughly beaten golden orb (40 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Hunter Southey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear green clothing when he does not wear armor, and a wedding ring on his right hand. His hair is silver and curly. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.

Motivation: To reunite with his absent mother.

Flaws: Ugly, Terse, Antagonistic. Bonds: In love, Adventurer, Family. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Hunter Southey, Male Human Ranger 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Sapply Munggen, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 6 years old his parents immigrated from the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Insomniac, Addict. Bonds: Adventurer, Job, Immigrant. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Sapply Munggen, Male Gnome Wizard 12
Small (3'3") Gnome, Chaotic Good (CR 12)
Armor Class 13
Hit Points 73 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)15 (+2) 13 (+1)16 (+3)
Skills History +6, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 300 pp. Eye agate (11 gp). Hematite (11 gp). Moss agate (11 gp). Rock crystal (40 gp). Blue quartz (11 gp). Chalcedony (40 gp). Jade (110 gp).


Social Check DCs


Efferil Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and red handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is auburn and curly. His gray eyes peer out from beneath his Stetson blue hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Efferil was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Joker. Bonds: Attractive, Family, Job. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Efferil Iranapha, Male Half-Elf Bard 7
Medium (5'7") Half-Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 100000 cp.


Social Check DCs


Drogo Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who sports black clothing, slightly heavier than average wear. His blonde hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Ugly, Insane, Mundane, Antagonistic. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Drogo Lindsay, Male Human Ranger 7
Medium (5'2") Human, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Chalcedony (70 gp). Smoky quartz (70 gp).


Social Check DCs

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