Gerard Weld, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He likes to wear ponchos typically of a light violet in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with finding treasure.
History: Born to a Bowyer, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To pay off his debts.
Flaws: Addict. Bonds: Slave, Attractive, Adventurer, Poor, Debt. Occupation: Spice Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 80 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Ignan, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 50 pp. Black opal (400 gp). Chrysoprase (60 gp). Iolite (60 gp). Moonstone (60 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mehen Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing colorful clothing, dressed as a Bounty Hunter, and is pretty ugly. He keeps his green crest in a pixie cut. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Mehen studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. Some 2 years later his spouse died after the birth of his son. Heartbroken, Mehen never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To get a good night's sleep; and he would like to get married and retire
Ideals: Disciplined, Philantrophist, Gifted. Flaws: Ugly, Insomniac. Bonds: In love. Occupation: Bounty Hunter
Voice: Australian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Silver pearl (100 gp). 1 Masterwork Common Melee.
Thomas Shelby, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has a slight overbite and is overall scrawny. He wears a top hat to hide his balding. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born the only child of a wealthy merchant. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insomniac. Bonds: Has a crush. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp. 1 Darkwood Shield.
Norkruuth Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a white suit. He has styled his red crest well, parting it to the left. His gold eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Herbalist in town.
History: Born in the east to a Herbalist, Norkruuth learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. During his travels, Norkruuth and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Norkruuth discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Norkruuth fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He wants revenge against dire rats; and balancing his hectic life and new herbalist responsibilities is difficult
Flaws: Terse, Disease. Bonds: Job, Adventurer, Enemies. Occupation: Herbalist
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 16)
Armor Class 14
Hit Points 120 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Ignan, Druidic
Attacks Melee +9 / 4d10+4, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 2 | 1 | 1 |
Possessions: 1000 gp. Large well-done wool tapestry (300 gp). A necklace of small pink pearls (6000 gp). Large well-done wool tapestry (300 gp). Solid gold idol (300 gp). Solid gold idol (300 gp). Finely wrought small gold bracelet (60 gp). Carved bone or ivory statuette (60 gp). Gold cup set with emeralds (11000 gp). Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Gold music box (1000 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (600 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Solid gold idol (300 gp). Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (600 gp). 1 Medium magic item.
Henry Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. He has black hair. He wears crescent spectacles with a black brim.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great joy in being the best Dyer in town.
History: Henry was born in the west. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He struck the Dyer job and began his own company from there.
Motivation: His religion dominates his actions; and to be a cartwright again
Ideals: Persistence. Flaws: Greedy. Bonds: Attractive, Job, Debt, Religious. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
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