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NPC Generator

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Advanced [show]


Arannis Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His blonde hair is heavily combed to the right. He is baby faced.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Arannis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Arannis reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Hedonist. Bonds: Attractive, Rich, Military. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Arannis Zhanini, Male Half-Elf Monk 8
Medium (5'4") Half-Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills Athletics +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +6

Possessions: 400 gp. Zircon (50 gp). Deep green spinel (130 gp). Deep green spinel (130 gp). Citrine (50 gp). Onyx (50 gp).


Social Check DCs


Aura Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of magic around his neck, and a shield on his belt. He is muscular with a powerful set of arms. He has brown fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: He acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Bowyer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Hedonist, PTSD. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Aura Thunder, Male Tabaxi Aristocrat 8
Medium (5'9") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Deception +5, Insight +5
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Silent Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'6". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a longbow. His fur, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A true patriot, Silent would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Sabotage a competitor; and to unite with his brother

Bonds: Job, Military, Criminal record, Adventurer, Family. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Silent Of Winter, Male Tabaxi Adept 6
Medium (5'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Arcana +4, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a violet shirt with thin tan vertical stripes and brown pants. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Bricklayer, his mother struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was granted druidic powers by his dying brother.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Philantrophist, Gifted. Bonds: Poor, Criminal record. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Rangrim Silveraxe, Male Dwarf Wizard 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 68 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 100 pp. Cloth of gold vestments (50 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). A roughly beaten golden orb (50 gp).


Social Check DCs


Patrin Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His bronze crest is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Persistence, Gifted, Fighting. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Patrin Jerynomonis, Male Dragonborn Barbarian 5
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)8 (-1) 9 (-1)10 (+0)
Skills History +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10000 cp. Deep blue spinel (1000 gp). Red spinel (50 gp). Alexandrite (1000 gp).


Social Check DCs

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