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NPC Generator

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Advanced [show]


Peter Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting brown shirt and pants. He keeps his black hair in a flapper bob. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly, Addict, Terse. Bonds: Adventurer. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Peter Blythe, Male Human Bard 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 13 (+1)17 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 sp.


Social Check DCs


Halimath Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white wide-brimmed hat and white clothes. His long blonde hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Attractive, Nature, Adventurer. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Halimath Cithreth, Male Elf Bard 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs


Mordai Absence, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet cloak and cross-gartered brown stockings. His hair is brown and curly. He has black eyes and a violet hat with a brown feather.

Personality: Mordai wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Mordai grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Military, Adventurer. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Mordai Absence, Male Tiefling Expert 15
Medium (5'5") Tiefling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 120 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)16 (+3) 14 (+2)18 (+4)
Skills History +8, Nature +8
Senses Passive Perception 12
Languages Common, Celestial, Auran, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 2000 gp. Deep blue spinel (600 gp). Deep blue spinel (600 gp). Onyx (70 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in pastel turtlenecks beneath a red coat with brown slacks. He has done his best to style his auburn hair to look like a famous performer. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Wrenn hails from a village terrorized by orcs. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Ideals: Opinionated, Logical. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Wrenn Quillsharpener, Male Gnome Sorcerer 14
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 78 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 17 (+3)15 (+2)
Skills Insight +8, Stealth +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 4000 gp. Eye agate (11 gp). Hematite (11 gp). Malachite (11 gp). Black pearl (900 gp). Tiger eye turquoise (11 gp). White pearl (140 gp). Obsidian (11 gp). Alexandrite (900 gp). Black pearl (900 gp).


Social Check DCs


Gilbert Moreno, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear blue clothing when he does not wear armor. With a patchy black beard and wild black hair. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the south. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: Expand his business; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor, Criminal record, Job. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Gilbert Moreno, Male Human Rogue 11
Medium (5'0") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 73 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1400 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). 1 Minor magic item.


Social Check DCs

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