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NPC Generator

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Advanced [show]


Gerard Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a fancy brown suit. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fierce gray eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and retire the richest man in the west

Ideals: Entrepeneur. Bonds: Attractive, Job, Criminal record. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Gerard Mundy, Male Half-Elf Ranger 2
Medium (4'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)16 (+3) 17 (+3)14 (+2)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Abyssal, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Quick Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His orange fur is still thick. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. Energy wise he seems alert and responsive.

History: Born in the south to a Blacksmith, Quick learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has worked as a Blacksmith like his mother before him.

Motivation: He is unsatisfied with his job; and to be a animal trainer again

Ideals: Professionalism. Flaws: Addict, Shy. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Quick Shore, Male Tabaxi Warrior 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +3

Possessions: 500 sp. 1 Darkwood Shield.


Social Check DCs


Zepar Music, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large violet jacket. His blue hair is drawn into a tight pony tail with a dagger scrunchie. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to loving parents in a slum to the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Poor, Family. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Zepar Music, Male Tiefling Paladin 15
Medium (6'8") Tiefling, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 109 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills Animal Handling +7, Religion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 2000 gp. A delicate brass dragon egg (50 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Jeweled gold crown (2000 gp). Old masterpiece painting (700 gp). Black velvet mask with numerous citrines (180 gp). Black velvet mask with numerous citrines (180 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mantus Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He has styled his brown hair well, parting it to the left. His white unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Tiefling culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Flaws: Disease, Racist. Bonds: Poor, Religious. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Mantus Ecstasy, Male Tiefling Wizard 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 13 (+1)18 (+4)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 1500 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp).


Social Check DCs


Fargrim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tattered old clothes. His golden hair is styled in orderly dreadlocks. His eyes are green and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Fargrim and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Shy, Antagonistic, Fearful. Bonds: Religious. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Fargrim Fallack, Male Dwarf Barbarian 12
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 117 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6

Possessions: 300 pp. Golden circlet with four aquamarines (3000 gp). Black velvet mask with numerous citrines (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). 1 Minor magic item.


Social Check DCs

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