Wrenn Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light white in addition to tight pants. He has a very tight haircut. His eyes are a pleasant brown.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a font of random trivia from the lore and stories he has discovered
History: Born in the south to a Laborer, Wrenn learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is wracked by social anxiety; and wants to open a new tavern
Ideals: Athletic, Optimist, Logical. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Ignan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1800 sp. Tourmaline (140 gp). Red spinel (140 gp). 1 Masterwork Common Melee.
Ogg Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear white pants and tee shirts. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Ogg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ogg's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.
Motivation: Meet up once more with his childhood friend.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Fisher
Voice: Russian accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item.
John Milton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a blue top hat and blue clothes. His black hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.
History: Born to a Seamstress, his mother struggled to pay the bills. His arcane abilities were realized during a raid on his village. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world
Ideals: Gifted. Flaws: PTSD, Impulsive. Bonds: Religious, Poor. Occupation: Mayor
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Don Abram, Male Human [Permalink]
Personal [hide]
Description: This eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His red hair is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling hazel eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He served in the navy to pay for his family's outstanding loans. When Don reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and to settle down with his crush
Ideals: Joker, Optimist. Bonds: Poor, Immigrant, Military. Occupation: Bather
Voice: Boston accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Fenriz Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: 6'10" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of the four houses of cards around his neck, and a nunchaku on his belt. He has wavy black hair. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the east, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Fenriz and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 18)
Armor Class 10
Hit Points 97 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Terran, Halfling, Elven, Dwarven
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Rhodochrosite (7 gp). Citrine (50 gp). Aquamarine (200 gp). Onyx (50 gp). Lapis lazuli (7 gp). White pearl (90 gp). Peridot (50 gp). Tourmaline (90 gp). Alexandrite (200 gp). Silver pearl (90 gp). Golden pearl (90 gp). Tiger eye turquoise (7 gp). Blue quartz (7 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Blue quartz (7 gp). Smoky quartz (50 gp). Hematite (7 gp). Zircon (50 gp). Hematite (7 gp). Black pearl (200 gp). Moonstone (50 gp). Aquamarine (200 gp). Sard (50 gp). 1 Medium magic item. 1 Medium magic item.
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