Fonkin Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears a grey coat over a violet low-cut shirt, and a broad hat upon his head. He carries with him a set of ceremonial daggers on his belt, each one with a jet on the hilt. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He has a small toy that he constantly fidgets with.
History: The child of a Miner, who enjoyed hunting, Fonkin was taken on many hunting expeditions. His childhood dream was to be a Miner, but he was a colossal failure. He inherited the family business which he has now maintained for 12 years.
Motivation: To be a Miner again.
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Sailor
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp. Deep green spinel (130 gp).
Caeldrim Amakiir, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears just a tan suit. He has moderate length red hair. His blue eyes peer out from beneath his small tan hat.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels threatened by others; and retire the richest man in the east
Ideals: Passionate, Entrepeneur. Flaws: Disease, Fearful. Bonds: Rich. Occupation: Junk Dealer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Celestial, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +6
Possessions: 200 gp.
Eiravel Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he likes to wear green tank tops with black pants. His hair, while still mostly brown, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark
Flaws: Insomniac, Selfish, Impulsive. Bonds: Rich, Adventurer. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 10)
Armor Class 14
Hit Points 33 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 8 (-1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 700 gp. Black star sapphire (1400 gp). Alexandrite (1600 gp).
Balimaar Tenley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black costume with the symbols of magic on his torso. He wears his black hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: This man loves music and to teach people music more than just about anything. Animals are drawn to him, and he is able to talk to them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Artistic, Gifted. Flaws: Ugly, Mundane. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1000 gp. Citrine (70 gp). Violet garnet (1600 gp). Hematite (5 gp). Malachite (5 gp). Black opal (700 gp).
Zûgor Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy black pantaloons and a blue scarf. With a patchy auburn beard and wild auburn hair. His eyes are brown.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zûgor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zûgor. He has built up a small fortune and can afford his own way.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he has comitted a past crime that haunts him to this day
Flaws: Ugly. Bonds: Criminal record, Rich, Military, Enemies. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 65 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Goblin
Attacks Melee +8 / 2d8+5, Ranged +6 / 2d8+3, Grapple +5
Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item.
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