Valafar Pride, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in earthy colors with a pastel and brown handkerchief worn on his right side. His white hair is thinning but still full. His fierce red eyes like to dwell on things.
Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Flaws: Disease, Antagonistic, Ugly. Bonds: Immigrant, Family. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Bullseye lantern. 1 Masterwork Thieves’ tools.
Amnon Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His chestnut hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He likes to make people angry or surprised. Amnon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in a small mountains village. He helped his mother out around the business and became quite the natural. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic, Hedonist. Bonds: Nature, Job, Family. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 220 gp.
Valafar Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a tan suit, blue shirt, and grey tie. He has wavy white hair. His fierce silver eyes like to dwell on things.
Personality: Valafar wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to loving parents in a slum to the east. Valafar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Revenge; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Wiggens Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a yellow shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears a colorful flower in his silver hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Wiggens does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Flaws: Addict, Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Fortune-teller
Voice: Cold and demanding tone
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. Star ruby (1100 gp). Zircon (80 gp).
Merihim Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He is wearing a long, green, dusty cloak. He has styled his blue hair well, parting it to the right. His eyes are black.
Personality: Merihim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Merihim took refuge in the old dungeon and found the beat up lance and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Bonds: Attractive, Immigrant, Nature, Adventurer, Criminal record. Occupation: Weaver
Voice: Timid voice
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. Deep blue spinel (1000 gp). 1 Minor magic item.
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