Ogbur Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear black pants and tee shirts. His tied-back hair is golden. This gray eyed southerner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting. Flaws: Shy, Disease. Bonds: Immigrant. Occupation: Baker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Joser Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A 2'11" northern man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He is bald on top and has large silver tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Religious. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 700 gp. 1 Minor magic item.
Kriv Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and he perpetually has his glaive ready. He has wavy silver crest. His otherwise smooth face is marked with small tiny scars.
Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Kriv was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.
Motivation: He is wracked by social anxiety; and seeks redemption
Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Adventurer, Job, Criminal record. Occupation: Sellsword
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 12)
Armor Class 14
Hit Points 74 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +6
Possessions: 4000 gp. Coral (120 gp). Peridot (20 gp). Peridot (20 gp).
Kilvar Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'1" and wears a fancy black suit. His right leg appears badly burned and disfigured. His hair is silver and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is calm most of the time but flees social interaction. He is a great chef.
History: The child of a Fortune-teller, who enjoyed hunting, Kilvar was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Military. Occupation: Roofer
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Undercommon, Draconic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1400 gp. White opal (1400 gp). Smoky quartz (40 gp). Deep green spinel (50 gp). Peridot (40 gp). Golden yellow topaz (400 gp).
Hunter York, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His hair is black and very short. His eyes are blue and beady.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.
History: He was born several months after his father was called into army service. When Hunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and wants to raise his children well
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 340 gp.
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Their contribution stands as a beacon of hope for all adventurers!
