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Advanced [show]


Osco Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a black and yellow robe with the hood down. His white hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: He was born to loving parents in a slum to the south. He moved from fad to fad and when he turned 15 he discovered painting. He has been saving his money to try and buy his brother's freedom.

Motivation: Wishes to resurrect an old love; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Family, In love. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Osco Wildheart, Male Halfling Rogue 9
Small (3'3") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 55 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Cloud Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His yellow fur has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Slave, Religious. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Cloud Of Ebony, Male Tabaxi Barbarian 6
Medium (5'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Amethyst (120 gp). Deep green spinel (120 gp). Red-brown spinel (120 gp). Blue quartz (15 gp).


Social Check DCs


Kipper Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the east. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Hedonist. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Kipper Wildwander, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 9 (-1)19 (+4)
Skills Persuasion +6, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Patrin Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his brass crest in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Patrin took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has decided he is irredeemable; and he's repulsed by the pc

Flaws: Antagonistic, Selfish. Bonds: Poor, Nature, In love, Criminal record. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Patrin Kerrhylon, Male Dragonborn Expert 10
Medium (6'8") Dragonborn, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 40 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +7, Animal Handling +6
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +6

Possessions: 60 pp. Black pearl (600 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp). Aquamarine (600 gp). Aquamarine (600 gp). Alexandrite (600 gp). Chrysoprase (20 gp). 1 Minor magic item.


Social Check DCs


Beast Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of death on his torso. He carries with him a set of crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His black fur is lengthy and is close to two feet long. His blue eyes peer out from beneath his wide-brimmed red hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Performer.

Motivation: To be a Architect again.

Ideals: Fighting, Artistic. Bonds: Job, Rich. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Beast Of Storm, Male Tabaxi Rogue 6
Medium (5'5") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 13 (+1)19 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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