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Duergath Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a black vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. His blonde hair is cut short. His brown eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor, Poor. Occupation: Cook

Voice: Scottish accent

Attributes [hide]

Duergath Trueanvil, Male Dwarf Druid 3
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)9 (-1) 14 (+2)10 (+0)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Deep green spinel (70 gp). Eye agate (12 gp). 1 Crowbar. 1 Silk rope.


Social Check DCs


Mindartis Hanali, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. He has auburn hair. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Elven culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Mindartis lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. Some 10 years later his spouse died after the birth of his son. Heartbroken, Mindartis never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Regain custody of his son; and to unite with his brother

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Attractive, Family, In love. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Mindartis Hanali, Male Elf Cleric 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3000 sp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). 3 Acid flasks. 2 Antitoxin.


Social Check DCs


Frouse Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His hair is auburn and curly. His gray eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He now mingles about in high society.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Fighting, Justice. Flaws: Racist. Bonds: Rich, Mentor. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Frouse Tarkelby, Male Gnome Bard 8
Small (3'6") Gnome, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. Chrysoberyl (40 gp). Freshwater pearl (7 gp). Star rose quartz (60 gp). Deep blue spinel (1300 gp). Blue quartz (7 gp).


Social Check DCs


Orsik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy golden beard and wild golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves painting and to teach people painting more than just about anything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Sage, Orsik learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Sage. He used his abilities to trick people and travel the world for free.

Motivation: He desires power and/or immortality; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Artistic, Justice. Flaws: Insomniac. Bonds: Job, Criminal record, Adventurer. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Orsik Dankil, Male Dwarf Ranger 6
Medium (4'1") Dwarf, True Neutral (CR 6)
Armor Class 12
Hit Points 60 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)14 (+2) 14 (+2)7 (-2)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Eberk Aranore, Male Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 700 sp.


Social Check DCs

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