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Advanced [show]


Flask Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He has styled his beige fur well, parting it to the right. He has blue eyes and a black hat with a grey feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich southern family. He worked as a nervous Miller and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Flask Mirror, Male Tabaxi Sorcerer 7
Medium (5'1") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp.


Social Check DCs


Altho Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a white top hat and white clothes. He has a red handlebar mustache and slicked back red hair. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Ruler

Voice: American accent

Attributes [hide]

Altho Littlefoot, Male Halfling Cleric 10
Small (3'1") Halfling, Chaotic Evil (CR 10)
Armor Class 16
Hit Points 65 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Insight +5, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1200 gp. Alexandrite (200 gp). Golden pearl (150 gp). Golden pearl (150 gp). Azurite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears an entirely tan suit with black socks and a vest with buckled shoes. His clothes are grease stained in places. He wears his gray fur down. He wears a mask on his face.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Three was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Three grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Three. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: He is unsatisfied with his job; and seeks redemption

Flaws: Insane. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Three Of Wine, Male Tabaxi Warlock 3
Medium (5'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 10 (+0)18 (+4)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: Just what you see.


Social Check DCs


Adrex Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His bronze crest is braided into rings. He has gold eyes and a tan hat with a grey feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them

History: The child of southern immigrants he idolized his mother. Adrex was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant, Religious. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Adrex Yarjerit, Male Dragonborn Bard 3
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)18 (+4) 12 (+1)16 (+3)
Skills History +6, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Goblin, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 2400 sp.


Social Check DCs


Crampernap Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears baggy white pantaloons and a green scarf. Beneath his clothing is a huge mess of scar tissue. His auburn hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Opinionated. Flaws: Lazy. Bonds: Slave, Mentor, Immigrant. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Crampernap Murnig, Male Gnome Warlock 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs

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