Ronk Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he very much looks the part of a Fisher. He has moderate length blonde hair. His fierce hazel eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.
History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Fisher job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Logical. Flaws: Depressed, Impulsive, Insane. Bonds: Job. Occupation: Fisher
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 7000 sp.
Mugrunden Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. He wears a top hat to cover his moderate length copper crest. His otherwise smooth face is marked with small tiny scars.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Artistic, Gifted. Bonds: Attractive, Family, Job. Occupation: Architect
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 170 pp. 1 Minor magic item.
Dimble Beren, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish silver hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: He has always had a great fascination with Gnomish culture. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Dimble was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Barkeep and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To be a Unemployed again; and he is unsatisfied with his job
Flaws: Racist, PTSD. Bonds: Attractive, Criminal record, Job. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 12)
Armor Class 14
Hit Points 115 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 2000 gp. Sardonyx (80 gp). Smoky quartz (80 gp). Chrysoprase (80 gp). Carnelian (80 gp). Obsidian (9 gp). 1 Minor magic item.
Greethen Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears tan cloth garments or leather armor. His copper crest, when down, is lengthy. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Greethen grew up listening to his mother's many stories. His martial abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Laborer for the past few years.
Motivation: Expand his business.
Ideals: Gifted. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Laborer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Auran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 50 pp. 1 Minor magic item.
Veit Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are gray.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Rich. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 70 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 270 pp. Obsidian (14 gp). Obsidian (14 gp). Coral (120 gp). Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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