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NPC Generator

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Advanced [show]


Nimble Running, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white fur is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Ruler.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Nimble Running, Male Tabaxi Expert 12
Medium (5'3") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 44 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 17 (+3)13 (+1)
Skills Arcana +6, Medicine +7
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Star rose quartz (20 gp).


Social Check DCs


Ulfgar Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Athletic, Fighting. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Ulfgar Eversharp, Male Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 pp. 1 Half-Plate.


Social Check DCs


Alberich Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish red hair is in a traditional bowl cut. His eyes are violet and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the north. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Poor. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alberich Foamtankard, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp. Jade (160 gp). Golden yellow topaz (500 gp). Brown-green garnet (160 gp).


Social Check DCs


Flask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky green painted plate armor. His orange fur is slicked back into a classic pompadour. His eyes are a pleasant green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Flask was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Bonds: Attractive, Enemies, Poor, Adventurer, Family. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Flask Timber, Male Tabaxi Adept 10
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 1000 gp. Gold and ruby ring (2000 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (2100 gp). Sapphire pendant on gold chain (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Five Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple tan robe with brown stripes complete with hood. He wears a top hat to cover his moderate length brown fur. This copper eyed southerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a slaver, Five was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the north was not economically sound they moved to his current location. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Cynical. Bonds: Nature, Mentor, Immigrant. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Five Timber, Male Tabaxi Sorcerer 3
Medium (5'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 16 (+3)9 (-1)
Skills Deception +1, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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