Trey Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He wears his chestnut hair up. His amber eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.
History: He was born in the south, but his parents moved at a very young age to the north. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break
Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Adventurer, Religious. Occupation: Ruler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 83 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Giant, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2000 gp. Blue star sapphire (500 gp). Brown-green garnet (40 gp). Jet (40 gp). Obsidian (4 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Borun Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He has a slight overbite and is overall scrawny. His hair is black, silky, and of moderate length. He has a tattooed face.
Personality: He is overprotective of those who hire his services. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his sister; and doesn't want to be a adventurer and was forced into it by his family
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Guardian, Family. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 80 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Solid gold idol (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Finely wrought small gold bracelet (40 gp). Carved bone or ivory statuette (40 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (200 gp). 1 Medium magic item.
Shag Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright white suits and hats. His brown hair is lengthy and is close to two feet long. His ears are large.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.
History: Shag was born in the north. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Half-Orc people; and meet up once more with his childhood friend
Ideals: Optimist, Gifted, Persistence. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 16)
Armor Class 13
Hit Points 61 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Celestial, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 10000 gp. Bloodstone (70 gp). Hematite (12 gp). Hematite (12 gp). White pearl (100 gp). Sard (70 gp). Emerald (1100 gp). Golden yellow topaz (800 gp). Tourmaline (100 gp). Blue quartz (12 gp). Golden yellow topaz (800 gp). Azurite (12 gp). Deep blue spinel (800 gp). Rich purple corundum (1100 gp). Coral (100 gp). Alexandrite (800 gp). Fire opal (1100 gp). Black pearl (800 gp). Red-brown spinel (100 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrin Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man sports tan clothing, slightly heavier than average wear. He wears his blue crest down. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born on a small isolated farm. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north; and he's repulsed by the pc
Ideals: Joker, Gifted. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Hunter
Voice: Timid voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Halfling, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Gilbert Rutland, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a white costume with the symbols of his god on his torso. His chestnut hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gilbert took refuge in the old dungeon and found the beat up halberd and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants his loneliness to end; and he feels the way he acts is they only way to get by in the world
Ideals: Joker, Optimist. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Architect
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 74 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Undercommon, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2500 gp. Sard (60 gp). Blue sapphire (600 gp). Blue quartz (14 gp). Coral (130 gp). Red garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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