Tarak Dudley, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man dresses like a well dressed Seamstress does. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.
History: Born in the north to a Seamstress, Tarak learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He became a Seamstress soon after.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Seamstress
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Godfrey Rutland, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.
History: Godfrey was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and to protect his home
Ideals: Joker. Flaws: Shy, Insane. Bonds: Family, Guardian. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp. 1 Silk rope.
Tod Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A 2'11" western man, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His red hair is long and unkept. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered west to less war torn lands. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly, Impulsive, PTSD. Bonds: Job. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Thervan Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red hair is styled in orderly dreadlocks. His eyes are brown and beady.
Personality: Thervan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born to a pair of adventurers, Thervan grew up listening to his father's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Thervan's homeland. Thervan decided to take the middle way and become a bodyguard. He has dedicated himself to building a better village for his children.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Golden yellow topaz (800 gp). Hematite (5 gp).
Thamuz Quest, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His silver hair is slicked back into a classic pompadour. He is baby faced.
Personality: He is a hateful person. He taunts others and blames them for his problems. Thamuz is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He has been saving his money to try and buy his brother's freedom.
Motivation: Revenge; and marry his brother to traveling adventurers
Flaws: Antagonistic. Bonds: Immigrant, Family, Religious, Enemies. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 9)
Armor Class 9
Hit Points 61 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Abyssal, Celestial, Giant, Goblin
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 600 gp. Banded agate (5 gp). Hematite (5 gp). Rhodochrosite (5 gp). Aquamarine (200 gp). Chalcedony (30 gp). White opal (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!