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Burgell Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, Poor. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Burgell Lingenhall, Male Gnome Monk 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 6000 cp. Banded agate (9 gp). Eye agate (9 gp). Sard (80 gp).


Social Check DCs


Naal Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is thinning but still full. He has gleaming, smiling amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: Naal was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 5 years.

Motivation: To be a Knight again; and further expansion of business

Ideals: Fighting, Athletic, Persistence. Flaws: Selfish. Bonds: Job. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Naal Netyoive, Male Elf Paladin 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 7 Acid flasks. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Purban Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with green lining and desert motifs. He has done his best to style his white hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Purban was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Purban Tallfellow, Male Halfling Fighter 10
Small (3'1") Halfling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 64 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)18 (+4) 11 (+0)13 (+1)
Skills Performance +5, Religion +8
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Gnome, Orc, Draconic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 170 pp. Moonstone (70 gp). Fiery yellow corundum (1200 gp). Blue star sapphire (1200 gp). Violet garnet (1300 gp). White pearl (130 gp). Blue sapphire (1200 gp). Moss agate (8 gp). Iolite (70 gp).


Social Check DCs


Emerald Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a lot of dark rich colors, with gold accents. His cinnamon fur is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Emerald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Disease. Bonds: Attractive, Religious. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Emerald Of Ebony, Male Tabaxi Cleric 3
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 17 (+3)17 (+3)
Skills Deception +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His red fur is kept up in a ponytail inside a deerstalker hat. His amber unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Windy has worked very hard to control his curse. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting, Professionalism. Flaws: Ugly, Disease, Impulsive, Mundane. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Windy In Woods, Male Tabaxi Bard 5
Medium (5'8") Tabaxi, Neutral Good (CR 5)
Armor Class 15
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +8, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 800 gp.


Social Check DCs

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