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NPC Generator

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Advanced [show]


Gomory Cooper, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bristling with hidden weapons, mostly spears and clubs. He wears his silver hair up. He is baby faced.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. Gomory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gomory decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of gnolls; and to reunite with his old friends

Bonds: Criminal record, Enemies, Adventurer, Religious, Mentor. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Gomory Cooper, Male Human Warrior 11
Medium (5'2") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 105 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)12 (+1) 13 (+1)16 (+3)
Skills Deception +7, Religion +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2500 gp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1500 gp).


Social Check DCs


Shane Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in earthy colors with a brown and green handkerchief worn on his right side. His hair is white and curly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Half-Elven culture. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Dyer, but he got bored and became a Adventurer. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Further expansion of business.

Flaws: Ugly, Racist, Shy. Bonds: Job, In love. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Shane Dalanthan, Male Half-Elf Commoner 10
Medium (5'2") Half-Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 16000 sp. Embroidered and bejeweled glove (3000 gp). Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Serpent Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky green painted plate armor and is in decent physical shape. He sports a flattop fur cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irascible and easily irritated. He is a great chef.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Serpent was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Serpent's father didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Serpent Of Claws, Male Tabaxi Wizard 13
Medium (6'6") Tabaxi, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 70 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 8 (-1)17 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1000 pp. Old masterpiece painting (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Jeweled gold crown (6000 gp). Old masterpiece painting (900 gp). Jeweled anklet (3000 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (1600 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.


Social Check DCs


Qemuel Creed, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are black.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Junk Dealer in town.

History: Born in the south to a Junk Dealer, Qemuel learned a great deal about his father's area of expertise. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and retire the richest man in the south

Ideals: Entrepeneur, Gifted, Justice. Flaws: Terse. Bonds: Job. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Qemuel Creed, Male Tiefling Paladin 18
Medium (5'0") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 130 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +8, Survival +7
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day150322

Possessions: 600 pp. Rock crystal (20 gp). Blue quartz (7 gp). Star rose quartz (20 gp). Red spinel (80 gp). Zircon (20 gp). Deep green spinel (80 gp). Amber (80 gp). Blue quartz (7 gp). Violet garnet (1300 gp). Eye agate (7 gp). Black opal (1300 gp). Eye agate (7 gp). Malachite (7 gp). Blue sapphire (1300 gp). Canary diamond (7000 gp). Sardonyx (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Braak Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His long silver hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Braak was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Braak never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of giants

Ideals: Joker. Flaws: Insane. Bonds: Attractive, In love. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Braak Kent, Male Half-Orc Druid 10
Medium (5'11") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1300 gp. Sapphire pendant on gold chain (700 gp). Embroidered and bejeweled glove (3000 gp). Carved bone or ivory statuette (10 gp). Gold music box (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Old masterpiece painting (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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