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NPC Generator

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Advanced [show]


Emerald Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'1" and likes to wear ponchos typically of a light yellow in addition to tight pants. His left hand appears badly burned and disfigured. His brown fur is slicked back into a classic pompadour. His copper unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now owns his own business.

Motivation: He's repulsed by the PC; and he's looking for his big break

Flaws: Disease, Antagonistic. Bonds: Guardian, Adventurer, Job. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Emerald Of Ivory, Male Tabaxi Druid 5
Medium (5'1") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills Arcana +5, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Pikar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with Stetson hat. His chestnut hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments

History: His father raised him in a mountain cabin. He worked as a nervous Butcher and found it very stressful. He has achieved small success as a Butcher.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Joker, Gifted. Bonds: Attractive, Nature, Job. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Pikar TellPenny, Male Halfling Warlock 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)17 (+3) 11 (+0)12 (+1)
Skills Investigation +6, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Elven, Celestial, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 900 gp.


Social Check DCs


Borgu Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely white suit with brown socks and a vest with buckled shoes. His long silver hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Fearful, Disease. Bonds: Attractive, Rich. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Borgu Remington, Male Half-Orc Paladin 13
Medium (6'1") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 111 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills Arcana +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2000 gp.


Social Check DCs


Aramil Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear yellow pants and tee shirts. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Half-Elven people; and he feels threatened by others

Ideals: Fighting. Flaws: Addict, Fearful, Racist. Bonds: Rich. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Aramil Hart, Male Half-Elf Bard 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)18 (+4) 11 (+0)8 (-1)
Skills Stealth +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic, Draconic, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He keeps his orange fur in a flapper bob. His copper eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Mercenary, but he got bored and became a Architect. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Artistic. Bonds: Attractive, Job, Family. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Emerald Grass, Male Tabaxi Rogue 17
Medium (5'8") Tabaxi, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 98 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)19 (+4) 12 (+1)13 (+1)
Skills Animal Handling +7, Religion +10
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Orc, Auran
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2

Possessions: 1800 pp. Solid gold idol (1200 gp). Jeweled gold crown (5000 gp). Silver comb with moonstones (100 gp). Cloth of gold vestments (140 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). A necklace of small pink pearls (6000 gp). A necklace of small pink pearls (6000 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Large well-done wool tapestry (200 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Jeweled gold crown (5000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (200 gp). Jeweled electrum ring (5000 gp). Jeweled anklet (1000 gp).


Social Check DCs

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