Fargas Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an entirely grey suit with green socks and a vest with buckled shoes. He has moderate length brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Fargas was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He has worked as a Banker like his father before him.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural halfling artifacts is his passion
Ideals: Athletic, Opinionated. Bonds: Adventurer, Job, Nature. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Reynard Brandon, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and dresses like a well dressed Navigator does. His skin is also unnaturally pale. His hair, while still mostly silver, has prominent grey streaks. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with his god.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Bellfounder, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Religious. Occupation: Navigator
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp.
Caeldrim Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His skin is fair and his fingers are delicate and long. He keeps his blonde hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.
History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Justice. Flaws: Insomniac, Selfish. Bonds: Military, Nature. Occupation: Roofer
Voice: Low range voice
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 110 gp. Banded agate (9 gp). 1 Everburning torch.
Bidreked Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy copper crest. He likes to wear brown tank tops with grey pants. He has a hunchback. His copper crest is kept up in a ponytail inside a deerstalker hat. His gold eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: When he was but 5 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels kind of lost in life; and to prove his worth to the world
Flaws: Ugly, Shy, Impulsive, Depressed. Bonds: Immigrant. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 11)
Armor Class 9
Hit Points 79 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 2300 gp. Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (5000 gp).
Diggory Winchester, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fancy green suit. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. In his 13th year, his parents were killed by a dire rats raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away.
Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Rock crystal (70 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Alexandrite (1100 gp).
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