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Advanced [show]


Nuraval Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey coat over a brown low-cut shirt, and a broad hat upon his head. His hair is short and black. His fair skin shows little sign of his aristocratic breeding.

Personality: Nuraval is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He has achieved small success as a Priest.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Persistence, Gifted. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Nuraval Caebrek, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp. Hematite (4 gp).


Social Check DCs


Flogg Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. He has moderate length white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Flogg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and wants his loneliness to end

Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant, Job, Has a crush. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Flogg Harper, Male Half-Orc Cleric 7
Medium (5'0") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. He keeps his long golden hair kept up in a rat tail. His half smiles and amber eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to get a good night's sleep

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive, Rich, Criminal record. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Zook Ironhide, Male Gnome Warrior 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Azurite (13 gp).


Social Check DCs


Cask Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'5". He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a nunchaku. He keeps his brown fur in a pixie cut. His half smiles and copper eyes are beguiling and draw you in.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the south. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he has a crush on the local mason

Ideals: Philantrophist. Bonds: Poor, Attractive, Has a crush, Nature. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Cask Of Storm, Male Tabaxi Commoner 8
Medium (5'5") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Athletics +6
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6

Possessions: 160 pp.


Social Check DCs


Odo Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan wide-brimmed hat and tan clothes. His silver hair and beard is wavy and long. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: Born in the west his family was never financially stable. He was an apprentice working in his father's forge. He struck the Servant job and began his own company from there.

Motivation: To be a Bellfounder again; and he'd like to take his coworkers down a peg

Ideals: Athletic, Professionalism, Pacifist. Bonds: Poor, Job. Occupation: Servant

Voice: French accent

Attributes [hide]

Odo Barclay, Male Human Wizard 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs

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