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Advanced [show]


Fibblestib Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He likes to wear ponchos typically of a light grey in addition to tight pants, marred by chocolates. His red hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born a particularly ugly child, much to the horror of his parents. When Fibblestib reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Find a way to reverse the transformation of his sister; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Family, Military, Job. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Fibblestib Timbers, Male Gnome Bard 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 350 gp. Golden pearl (60 gp). Star rose quartz (80 gp). 1 Banded mail.


Social Check DCs


Abad Fear, Male Tiefling [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has dyed his greying black hair a little too much giving a sharp black color. His white eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the west. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable.

Ideals: Joker. Flaws: Insane. Bonds: Rich, Criminal record, Immigrant. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Abad Fear, Male Tiefling Fighter 1
Medium (6'10") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)19 (+4) 14 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Sylvan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 60 gp.


Social Check DCs


Henry Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He wears a feathered hat to cover his moderate length black hair. He has several tiny aquamarine earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Flaws: Shy. Bonds: Attractive, Rich, Job, Mentor. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Henry Sylvaranth, Male Half-Elf Bard 4
Medium (5'2") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)10 (+0) 11 (+0)9 (-1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Trail Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His lavender fur has been sun bleached extensively. His green eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to be a dilettante again

Ideals: Justice. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Trail Hummingbird, Male Tabaxi Paladin 6
Medium (5'11") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. Blue quartz (4 gp). Star ruby (700 gp). Carnelian (20 gp). Red spinel (40 gp).


Social Check DCs


Nadarr Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'3" and is constantly adorned with expensive silk clothing, often dyed in bright grey and violet, and wears rings and necklaces with large, colorful gems. His left leg appears badly burned and disfigured. His green crest is knotted and matted. His gold eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He moves from town to town, unable to find a place to settle.

Motivation: Dragonborn compassion; and he has money and likes to spend it

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Rich, Immigrant. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Nadarr Clethtinthiallor, Male Dragonborn Cleric 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 18 (+4)18 (+4)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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