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NPC Generator

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Advanced [show]


Fulbar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting violet shirt and pants. His hair is greying and his face has many wrinkles. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Fulbar lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Job, Nature, Family. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Fulbar Tosscobble, Male Halfling Barbarian 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Blue star sapphire (1400 gp). Rock crystal (80 gp).


Social Check DCs


Travok Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is dressed in a clean green cloak covering his clean studded leather. He is muscular with a powerful set of arms. He has a white handlebar mustache and slicked back white hair. His eyes, though not visible through his cowl, are amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful brothel owner made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has achieved small success as a Sailor.

Motivation: He would like to get married and retire; and his relatives are trying to arrange a marriage

Flaws: Sensitive. Bonds: Family, Mentor, Job, Has a crush. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Travok Eversharp, Male Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp.


Social Check DCs


Naill Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long white hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Naill was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Terse. Bonds: Nature, Family. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Naill Dalanthan, Male Half-Elf Adept 15
Medium (5'1") Half-Elf, Chaotic Good (CR 15)
Armor Class 13
Hit Points 91 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +7, Medicine +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 1000 pp. Violet garnet (1600 gp). Rose (30 gp). Eye agate (9 gp). Sardonyx (30 gp). Star ruby (1600 gp). 1 Medium magic item.


Social Check DCs


Raymond Garfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His white hair is knotted and matted. His fierce green eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.

History: The child of northern immigrants he idolized his father. When Raymond reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and regain custody of his daughter

Ideals: Philantrophist. Bonds: Poor, Religious, Immigrant, Military. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Raymond Garfield, Male Human Druid 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp.


Social Check DCs


Shane Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Jeweler. He carries with him a set of quarterstaffs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Slave. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Shane Ethanasath, Male Half-Elf Bard 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: Just what you see.


Social Check DCs

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