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Advanced [show]


Nalral Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His golden hair is kept up in a ponytail inside a broad hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and he seems to be bored by most things

Ideals: Optimist. Flaws: Fearful, Mundane, PTSD. Bonds: Attractive. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Nalral Loderr, Male Dwarf Monk 7
Medium (4'0") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His silver hair is thinning but still full. He has a dull look in his green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Crampernap Miggledy, Male Gnome Druid 14
Small (3'7") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 92 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Athletics +5, Deception +6
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 4000 gp. Rock crystal (60 gp). Rich purple corundum (1300 gp). 1 Medium magic item.


Social Check DCs


Senteq Offund, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a grey Stetson hat and grey clothes. He wears his auburn hair up in a very large beehive style do. This green eyed easterner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Gardener, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Job. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Senteq Offund, Male Gnome Monk 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Howard Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. He sports a flattop hair cut. He has hazel eyes and a white hat with a violet feather.

Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Miner for hire.

Motivation: He uses money and sex appeal to get what he needs; and he is unsatisfied with his job

Ideals: Opinionated, Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Howard Wildheart, Male Halfling Fighter 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of the sun god around his neck, and a falchion on his belt. He keeps his red fur in a flapper bob. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a wizard, Art was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Disciplined. Flaws: Addict. Bonds: Mentor. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Art Of Snakes, Male Tabaxi Ranger 1
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 gp. 1 Small steel mirror.


Social Check DCs

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