Richard Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His red hair is kept up in a ponytail inside a top hat. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Shy, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Fletcher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 10000 cp.
Zâthra Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. His long golden hair is drawn into a two foot long braid. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is a Slaad in disguise. A freak accident while working with his Stableman father left him crippled. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Miller
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp. Silver comb with moonstones (300 gp). 1 Banded mail.
Richard Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and is wearing a long, black cloak. His right leg appears badly burned and disfigured. He sports a flattop hair cut. His eyes are violet and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. He now mingles about in high society.
Motivation: To end his boredom; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Terse, Mundane. Bonds: Criminal record, Rich, Job. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 62 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. Malachite (4 gp). Red-brown spinel (90 gp). Emerald (1600 gp). 1 Minor magic item. 1 Minor magic item.
Baern Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. With bright golden hair and a scraggly beard. His half smiles and amber eyes are beguiling and draw you in.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south his family was never financially stable. He worked as a nervous Gardener and found it very stressful. He struck the Gardener job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Gardener
Voice: Smooth and feminine
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 110 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. Freshwater pearl (16 gp). Amber (100 gp). Lapis lazuli (16 gp). Deep green spinel (100 gp). Rhodochrosite (16 gp). Malachite (16 gp). Jade (100 gp). Black opal (1100 gp). Alexandrite (300 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nirgel Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'6" and prefers to wear blue clothing when he does not wear armor. His right hand appears badly burned and disfigured. His hair is red and very short. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Addict, Mundane, Impulsive. Bonds: Job. Occupation: Weaver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 160 pp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!