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NPC Generator

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Advanced [show]


Gerbo Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He sports tan clothing, slightly heavier than average wear. He has a hunchback. His small hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gerbo lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Gerbo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Insane, Antagonistic. Bonds: Religious, Family. Occupation: Performer

Voice: American accent

Attributes [hide]

Gerbo Murnig, Male Gnome Ranger 3
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 33 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 20 (+5)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Breastplate.


Social Check DCs


Marbas Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears tight fighting clothing, which leaves very little to the imagination. His left hand appears badly burned and disfigured. His broad hat is riddled with cuts and holes. He has a dull look in his white eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Occupation: Soapmaker

Voice: growls and snarls, animalistic

Attributes [hide]

Marbas Justice, Male Tiefling Commoner 14
Medium (6'3") Tiefling, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 49 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)20 (+5)
Skills Arcana +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 4000 gp. Alexandrite (1400 gp). Citrine (70 gp). Onyx (70 gp). Citrine (70 gp). Azurite (4 gp). Fiery yellow corundum (1500 gp). Black pearl (1400 gp). Violet garnet (1400 gp). Coral (90 gp). Silver pearl (90 gp). Amethyst (90 gp). Brown-green garnet (90 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries a battered axe and tarnished nunchaku as well. He wears a deerstalker hat to hide his balding. His black eyes peer out from beneath his deerstalker black hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Zephan hails from a village terrorized by drow. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he wants revenge against drow

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Enemies. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Zephan Nowhere, Male Tiefling Commoner 4
Medium (6'2") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)17 (+3) 17 (+3)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Roger Garrick, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears many layers of old clothing at all times. His black hair is lengthy and is close to two feet long. He has gleaming, smiling brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He struck the Hunter job and began his own company from there.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Roger Garrick, Male Human Expert 11
Medium (6'4") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 73 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 17 (+3)15 (+2)
Skills Animal Handling +7, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1900 gp. Blue star sapphire (1500 gp).


Social Check DCs


Akmen Guile, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. His hair is cut close to his head. He has gleaming, smiling red eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east his family was never financially stable. A freak accident while working with his Seamstress mother left him crippled. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Akmen Guile, Male Tiefling Wizard 7
Medium (6'8") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 16 (+3)14 (+2)
Skills Investigation +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 8000 sp. Golden circlet with four aquamarines (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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