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Advanced [show]


Chay High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is lengthy and is close to two feet long. He has several tiny opal earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Joker, Philantrophist, Entrepeneur. Flaws: PTSD. Bonds: Rich. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Chay High-hill, Male Halfling Ranger 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp.


Social Check DCs


Uthemar Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a grey poncho over his likewise colored trousers and shirt. His red hair and beard is wavy and long. His eyes are likewise blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Servant profession.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Uthemar took refuge in the old dungeon and found the beat up hammer and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and he has money and likes to spend it

Ideals: Passionate. Bonds: Job, Rich, Nature, Guardian. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Uthemar Burrows, Male Half-Elf Wizard 2
Medium (5'11") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 7000 cp.


Social Check DCs


Zepar Merit, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'11", this man is generally shirtless and showing off his tattooed chest. His silver hair is unkempt and raggedy. His face is scarred and worn.

Personality: A skeptical and narcissistic man, Zepar's first love is himself. His second love is also himself. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable, Artistic. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Zepar Merit, Male Tiefling Warrior 4
Medium (5'11") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)15 (+2) 16 (+3)13 (+1)
Skills Religion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Deep blue spinel (700 gp). Violet garnet (700 gp). Alexandrite (700 gp). Hematite (14 gp).


Social Check DCs


Valorean Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'5", this man is generally well dressed albeit a few years behind the times. His crest is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Tailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Gifted. Bonds: Attractive, Slave, Family. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Valorean Grrrmmballhyst, Male Dragonborn Wizard 4
Medium (6'5") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: Just what you see.


Social Check DCs


Gormogord Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he usually wears his black robe and has his lance always slung over his shoulder. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He struck the Sailor job and began his own company from there.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Professionalism. Flaws: Fearful. Bonds: Job, Nature, Immigrant. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Gormogord Goldfound, Male Halfling Adept 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)16 (+3) 15 (+2)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Undercommon, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. Violet garnet (1600 gp). Alexandrite (1600 gp). Chrysoberyl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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