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Advanced [show]


Varis Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large tan jacket. He is an epitome of beauty. His auburn hair is smooth and relatively long. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Varis was born with his father's beautiful face. His family was turned out during the war. He and his family wandered west to less war torn lands. He is searching for what he claims is his rightful reward.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Depressed, PTSD. Bonds: Attractive, Criminal record, Adventurer. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Varis Solvenstein, Male Half-Elf Expert 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Zook Daergel, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His blonde hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to be a layabout again

Flaws: Antagonistic. Bonds: Poor, Job, Military, Nature, Adventurer. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Zook Daergel, Male Gnome Warlock 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 17000 sp. Blue star sapphire (600 gp). Jet (150 gp). Hematite (4 gp). Amethyst (150 gp).


Social Check DCs


Clerebold Morton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His brown hair is braided into rings. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Clerebold was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Persistence. Flaws: Ugly, Forgetful. Bonds: Family. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Clerebold Morton, Male Human Paladin 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp.


Social Check DCs


Wrenn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has a brown handlebar mustache and slicked back brown hair. His gray eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: Wrenn hails from a village terrorized by orcs. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by orcs. Wrenn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wrenn Gummen, Male Gnome Sorcerer 9
Small (3'3") Gnome, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 47 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)10 (+0) 14 (+2)15 (+2)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears brown trousers with black and blue striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. He wears a small hat to cover his moderate length brown hair. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions.

Flaws: Antagonistic. Bonds: Religious, Mentor, Rich, Adventurer. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Stannor TellPenny, Male Halfling Rogue 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. Moonstone (80 gp). Blue sapphire (1100 gp). Hematite (14 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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