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Advanced [show]


Fivin Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is kept up in a ponytail inside a Stetson hat. This hazel eyed westerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Logical, Gifted. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Fivin Liadon, Male Elf Adept 4
Medium (4'10") Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 30000 sp.


Social Check DCs


Gimble Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears many layers of old clothing at all times. He has a small bristly mustache and wavy auburn hair. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Gimble embodies much of what other species detest in the Gnomes. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the east. Gimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Gimble and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gimble discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gimble fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Gimble Scheppen, Male Gnome Paladin 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Gold and topaz bottle stopper cork (800 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.


Social Check DCs


Mormo Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. He wears a feathered hat to cover his moderate length brown hair. His thin eyebrows rest above his beady white eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born in the north to a Architect, Mormo learned a great deal about his father's area of expertise. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He became a Architect soon after.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Passionate, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Mormo Ennui, Male Tiefling Barbarian 8
Medium (5'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 73 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4

Possessions: 400 gp. Carnelian (40 gp). Rhodochrosite (13 gp). Bloodstone (40 gp). Hematite (13 gp).


Social Check DCs


Shump Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of hand crossbows on his belt, each one with a opal on the hilt. His silver hair is greasy and uncared for. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.

History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shump fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Shump Cholmondeley, Male Half-Orc Commoner 4
Medium (5'1") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 9 (-1)8 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp. Rock crystal (50 gp).


Social Check DCs


Oskar Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His feathered hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the east. His martial abilities were realized during a raid on his village. He has worked as a Bellfounder like his father before him.

Motivation: Expand his business; and sabotage a competitor

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Oskar Bloodkith, Male Dwarf Paladin 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 150 gp.


Social Check DCs

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