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NPC Generator

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Advanced [show]


Rathkran Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His scarlet crest, when down, is lengthy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Addict, Shy, Antagonistic. Bonds: Immigrant, Religious. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Rathkran Fharngnarthnost, Male Dragonborn Bard 4
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp.


Social Check DCs


Aldous Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He has a long red beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Jeweler, but he got bored and became a Herbalist. He has achieved small success as a Herbalist.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Flaws: Impulsive, Insane. Bonds: Enemies, Mentor, Job. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Aldous Wallace, Male Human Cleric 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Religion +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs


Delg Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt, he is not a threatening figure. His chestnut hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Healer profession.

History: The child of a Healer, who enjoyed hunting, Delg was taken on many hunting expeditions. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and many giants want him driven away

Ideals: Joker. Flaws: Fearful. Bonds: Job, Nature, Enemies. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Delg Helcral, Male Dwarf Wizard 7
Medium (4'0") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 16 (+3)8 (-1)
Skills Athletics +5, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: Black pearl (400 gp). Onyx (70 gp). Violet garnet (400 gp).


Social Check DCs


Faran Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His Stetson hat is riddled with cuts and holes. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their daughter. He worked as a Unemployed, and he later adopted a second daughter.

Motivation: He feels the way he acts is they only way to get by in the world; and seeks redemption

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Faran Tosscobble, Male Halfling Ranger 12
Small (3'0") Halfling, Chaotic Neutral (CR 12)
Armor Class 15
Hit Points 99 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)14 (+2) 9 (-1)16 (+3)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Halfling, Celestial, Orc
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 26000 sp.


Social Check DCs


Dworic Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear black clothing when he does not wear armor. He keeps his black hair in a pixie cut. His brown eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Weaver, his mother struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Jeweler like his mother before him.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist. Bonds: Job, Poor, Criminal record. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Dworic Torevir, Male Dwarf Druid 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 400 gp. Tiger eye turquoise (4 gp). Coral (130 gp). Zircon (80 gp).


Social Check DCs

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