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Advanced [show]


Barfa Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a white coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. His whole body is exceptionally muscular. His chestnut hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Barfa was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Opinionated. Bonds: Immigrant, Criminal record, Poor, Adventurer. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Barfa Oakes, Male Half-Orc Warrior 8
Medium (6'2") Half-Orc, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d10+5, Ranged +4 / 2d10+1, Grapple +5

Possessions: 70 pp.


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears an entirely brown suit with yellow socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized emerald on his right hand. His fur is white, silky, and of moderate length. His skin is flawless and his yellow eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Extrovert. Bonds: Rich, Attractive, Nature. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

River In the Wind, Male Tabaxi Aristocrat 10
Medium (6'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)10 (+0) 10 (+0)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 70 pp. Silver pearl (90 gp). Deep blue spinel (1200 gp). Tiger eye turquoise (7 gp). Deep blue spinel (1200 gp). Amber (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a robe, a symbol of death around his neck, and a greataxe on his belt. His left hand appears badly burned and disfigured. His orange fur is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flame fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Ugly, Shy. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Flame Timber, Male Tabaxi Barbarian 10
Medium (6'6") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 116 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Investigation +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1200 gp. Bloodstone (70 gp). Amber (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Guard business at a young age. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Guard for hire.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Job. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Crampernap Pingun, Male Gnome Adept 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp.


Social Check DCs


Krimp Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears green trousers with blue and red striped suspenders. He wears various colorful collared shirts. His silver hair is cut short with large spiked bangs in the front. His eyes are a pleasant gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small forest village. In his 12th year, his parents were killed by a gnolls raid, leaving Krimp alone in the world. After a stint in an orphanage, he was adopted. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Flaws: Ugly, Insomniac, Impulsive. Bonds: Nature, Enemies. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Krimp Sutherland, Male Half-Orc Barbarian 7
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 9 (-1)7 (-2)
Skills History +2, Medicine +2
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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