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Advanced [show]


Lone Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His red fur is knotted and matted. His copper eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Sensitive. Bonds: Rich, Immigrant, Job. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Lone Plume, Male Tabaxi Warrior 5
Medium (5'11") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Insight +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Obsidian (6 gp). Amber (160 gp). 1 Smokesticks. 4 Acid flasks. 1 Holy water. 4 Acid flasks.


Social Check DCs


Morg Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky yellow painted plate armor. His auburn hair is braided into rings. His fierce blue eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He works hard and plays hard.

History: Morg was born the youngest of three triplets. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Hedonist, Fearful. Bonds: Family, Adventurer. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Morg Acton, Male Half-Orc Commoner 5
Medium (6'4") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills Athletics +8, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d4+5, Ranged +5 / 2d4+2, Grapple +5

Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Carrie Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a slaver, Carrie was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Poor, Mentor. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Carrie Lepus, Male Half-Elf Monk 3
Medium (5'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Valorean Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. His crest is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with his god.

History: He was always a brilliant, if unscrupulous mind. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Logical. Flaws: Insomniac, Shy, Insane. Bonds: Religious. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Valorean Raghthroknaar, Male Dragonborn Bard 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1700 gp.


Social Check DCs


Ulblyn Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. His red hair, when down, is lengthy. His eyes are a pleasant gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. Cursed with unlife at a very young age, Ulblyn has worked very hard to control his curse. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence, Entrepeneur. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Ulblyn Greenleaf, Male Halfling Paladin 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills Athletics +1, Deception +1
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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