Alberich Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. His black hair is lengthy and is close to two feet long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants revenge against drow; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Job, Enemies. Occupation: Beggar
Voice: Booming voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Terran, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 7000 cp. Deep blue spinel (600 gp). Red garnet (80 gp). 1 Masterwork Common Melee.
Corkitron Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. He wears a mask on his face.
Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.
History: Gifted from a young age, Corkitron studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Rich, Nature. Occupation: Spice Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 71 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Onyx (40 gp). Black opal (1300 gp). Chrysoberyl (90 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Black star sapphire (1300 gp). Moonstone (40 gp). Chalcedony (40 gp). Sard (40 gp). Malachite (11 gp). Golden pearl (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Vrondiss Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His green crest is still thick. His skin is flawless and his red eyes scan people very quickly.
Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Mortician, but he was a colossal failure. He has worked as a Farmer like his father before him.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Slave. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Auran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. 1 Masterwork Thieves’ tools.
Theriatis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered crossbow and tarnished mace as well. His chestnut hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He believes the world needs to unite to get rid of giants once and for all.
History: Theriatis was born with his mother's beautiful face. When Theriatis reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he seems to be bored by most things
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Enemies, Military. Occupation: Herbalist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Brass mug with jade inlays (200 gp).
Nelkin Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man usually wears his yellow robe and has his longbow always slung over his shoulder and is in decent physical shape. His auburn hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is very quiet and rarely speaks above a whisper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Shy, Disease. Bonds: In love. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 25 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Abyssal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
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