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Advanced [show]


Chem Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries a battered glaive and tarnished sword as well. His red hair is slicked back into a classic pompadour. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Chem and his spouse have recently divorced.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Chem Grief, Male Tiefling Druid 2
Medium (6'6") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 17 (+3)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 240 gp.


Social Check DCs


Nirgel Hope, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light white in addition to tight pants. He wears his white hair up. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small island village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Adventurer, Nature, Rich. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Nirgel Hope, Male Tiefling Cleric 8
Medium (5'2") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 15 (+2)19 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1500 gp. An abacus with copper, silver and gold markers (30 gp). An abacus with copper, silver and gold markers (30 gp).


Social Check DCs


Zook Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a long white beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the south to a Body Guard, Zook learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom; and wants to open a new tavern

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Zook Leffery, Male Gnome Druid 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp.


Social Check DCs


Cloud Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. He wears his gray fur down. His amber eyes peer out from beneath his feathered brown hat.

Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.

History: Cloud was born in the east. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Artistic, Persistence. Bonds: Job, Criminal record, Rich. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Cloud Of Winter, Male Tabaxi Cleric 10
Medium (5'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Perception +4, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Orc, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ugarth Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy golden beard and wild golden hair. He has hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Fortune-teller profession.

History: The child of a Fortune-teller, who enjoyed hunting, Ugarth was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. He has achieved small success as a Cartwright.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Nature, In love. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Ugarth Huxley, Male Half-Orc Wizard 6
Medium (5'8") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Undercommon
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 100 gp. Amethyst (70 gp).


Social Check DCs

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