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Advanced [show]


Vrondiss Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire. His long silver crest is drawn into a two foot long braid. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He pushes his goals aggressively. He is also a coward if confronted.

History: Vrondiss was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Fearful. Bonds: Attractive, Nature, Poor, Adventurer. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Vrondiss Hshhsstoroth, Male Dragonborn Monk 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 14 (+2)19 (+4)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Auran, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Bloodstone (30 gp). Carnelian (30 gp). Moss agate (16 gp).


Social Check DCs


Trynnicus Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of morningstars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His scarlet crest has been sun bleached extensively. His eyes are red.

Personality: He has always had a great fascination with Dragonborn culture. He is harsh and unforgiving.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trynnicus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Poor, Nature. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Trynnicus Daardendrian, Male Dragonborn Warrior 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 14
Hit Points 61 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 18 (+4)14 (+2)
Skills Acrobatics +7, Insight +7
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +7

Possessions: Zircon (20 gp). Sard (20 gp). Sard (20 gp). Freshwater pearl (9 gp). Silver pearl (60 gp). Bloodstone (20 gp). Chrysoprase (20 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Swift, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and usually wears his green robe and has his lance always slung over his shoulder. His chestnut hair is matted, messy, and big. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. Chem liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Chem Swift, Male Tiefling Druid 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)12 (+1) 17 (+3)17 (+3)
Skills History +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1200 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Qualen Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Roofer. His black hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: Born to a Mayor, his mother struggled to pay the bills. Cursed with unlife at a very young age, Qualen has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to clean up the streets

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Guardian, Poor, Debt. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Qualen Quillsharpener, Male Gnome Paladin 10
Small (3'5") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 60 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills Insight +5, Intimidation +8
Senses Passive Perception 11
Languages Common, Gnome, Elven, Goblin
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long black beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: Gifted from a young age, Adrik studied abroad. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Since then, he has sought to make the best of life.

Motivation: Dwarven compassion; and wants to have a good time and be beloved

Ideals: Optimist, Pacifist, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Adrik Stoutale, Male Dwarf Cleric 3
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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