Krusk Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears bulky grey painted plate armor. His tied-back hair is blonde. He wears an eyepatch.
Personality: He never swears and excessively uses polite adverbs when speaking. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted psionic powers by his dying brother.
Motivation: An old rival family wants him found; and he has passion for adventuring and risk
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Druidic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 pp.
Arannis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a pastel broad hat and pastel clothes. His golden hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Arannis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Logical. Flaws: Ugly, Cynical. Bonds: Poor, Religious, Enemies. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. 1 Half-Plate.
Raymond Cornish, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Raymond's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Raymond and his spouse have recently divorced.
Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and money/treasure
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Glassblower
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Alexandrite (800 gp). Rhodochrosite (8 gp). 1 Minor magic item.
Tomi Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. His red hair, when down, is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Tomi enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Rich, Immigrant. Occupation: Stylist
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Aquan, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30 pp.
Zephan Light, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a green collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His black hair is long and unkept. His silver eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Zephan will drive conversation. He is obsessed with his god.
History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Religious, Nature. Occupation: Crown-heir
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 18)
Armor Class 11
Hit Points 125 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Auran, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +7
Possessions: 16000 gp. Deep blue spinel (1200 gp). Moonstone (20 gp). Obsidian (14 gp). Rock crystal (20 gp). Chrysoprase (20 gp). Golden yellow topaz (1200 gp). Rock crystal (20 gp). Lapis lazuli (14 gp). Citrine (20 gp). Chrysoberyl (100 gp). Deep blue spinel (1200 gp). Carnelian (20 gp). Deep blue spinel (1200 gp). Alexandrite (1200 gp). Black pearl (1200 gp). Black opal (600 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Lapis lazuli (14 gp). Malachite (14 gp). Rock crystal (20 gp). Sardonyx (20 gp). Eye agate (14 gp). Freshwater pearl (14 gp). Eye agate (14 gp). Aquamarine (1200 gp). Zircon (20 gp). Violet garnet (1200 gp). Moss agate (14 gp). Chalcedony (20 gp). Aquamarine (1200 gp). Obsidian (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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