Raer Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a brown scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His long black hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Navigator, who enjoyed hunting, Raer was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Theren Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His golden hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark
Ideals: Joker, Logical. Bonds: Adventurer, Rich, Debt. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Warryn Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of lances, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His blonde hair is cut jaggedly and amateurishly. His violet eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 76 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 19 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Aquan, Draconic, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1700 gp. Brass mug with jade inlays (600 gp). Solid gold idol (700 gp).
Traubon Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the east his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Traubon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Traubon. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Antagonistic, Shy. Bonds: Criminal record, Poor, Enemies. Occupation: Junk Dealer
Voice: Hollow voice
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Goblin, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Silver holy symbol.
Aura Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His fur is greying and his face has many wrinkles. His blue eyes dart from person to person to random spaces in the air.
Personality: Aura speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Impeccable, Fighting. Flaws: Ugly, Lazy. Bonds: Religious. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 67 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 2000 gp. Moonstone (40 gp). Star rose quartz (40 gp). Star ruby (400 gp). Banded agate (4 gp). Black pearl (600 gp). Violet garnet (600 gp).
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