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Advanced [show]


Simon Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy grey pantaloons and a black scarf. He has done his best to style his black hair to look like a famous performer. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Simon was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Simon took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Opinionated, Artistic, Impeccable. Bonds: Family, Nature. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Simon Gracey, Male Human Bard 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Nature +1, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Aldous Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. He has a auburn handlebar mustache and slicked back auburn hair. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a forest tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Entrepeneur, Passionate. Bonds: Job, Nature, Family. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Blum, Male Half-Elf Monk 4
Medium (5'5") Half-Elf, Lawful Good (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Golden yellow topaz (600 gp). Rich purple corundum (500 gp).


Social Check DCs


Bertram Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with blue pants. His hair, while still mostly blonde, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Bertram hails from a village terrorized by giants. While studying, he fell in love. They married and had a daughter. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: To be a Map Maker again; and wishes to resurrect an old love

Flaws: Insane. Bonds: Guardian, In love, Enemies, Job. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Bertram Underbough, Male Halfling Paladin 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 15 (+2)16 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Seven Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a black suit, grey shirt, and green tie. His red fur is unkempt and raggedy. His eyes are yellow.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: Seven was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Seven Of Dragons, Male Tabaxi Warrior 6
Medium (6'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5

Possessions: 60 pp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He sports tan clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a very good compulsive liar and kleptomaniac.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and to clean up the streets

Ideals: Fighting. Flaws: Mundane. Bonds: Criminal record, Attractive, Guardian. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Erky Welber, Male Gnome Warrior 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)8 (-1) 11 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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